GMS (Game Management Service) 1.0
Data driven Game Management system.
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GMS.GameManagerData Class Reference

Wrapper for being able to easily select SubManagers. Once a submanager is selected the corresponding submanager data struct shows up. GameManagerDataEditor for editor drawing. More...

Inheritance diagram for GMS.GameManagerData:

Public Attributes

List< SubManagerDatasubManagerDataList = new List<SubManagerData>()
 Select which subManagers to spawn.
 
List< ISubManagerDatasubManagers = new List<ISubManagerData>()
 List to hold subManager data.
 

Detailed Description

Wrapper for being able to easily select SubManagers. Once a submanager is selected the corresponding submanager data struct shows up. GameManagerDataEditor for editor drawing.

Member Data Documentation

◆ subManagerDataList

List<SubManagerData> GMS.GameManagerData.subManagerDataList = new List<SubManagerData>()

Select which subManagers to spawn.

◆ subManagers

List<ISubManagerData> GMS.GameManagerData.subManagers = new List<ISubManagerData>()

List to hold subManager data.


The documentation for this class was generated from the following file: