GMS (Game Management Service) 1.0
Data driven Game Management system.
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GMS.SubManagerData Struct Reference

Wrapper for being able to select Sub managers in the inspector for our Scriptable Objects. More...

Public Attributes

string dataTypeName
 
bool Loads
 If true this will be loaded by game manager.
 
bool IsBase
 If true this will be loaded as a base SubManager.
 

Detailed Description

Wrapper for being able to select Sub managers in the inspector for our Scriptable Objects.

Member Data Documentation

◆ dataTypeName

string GMS.SubManagerData.dataTypeName

◆ IsBase

bool GMS.SubManagerData.IsBase

If true this will be loaded as a base SubManager.

◆ Loads

bool GMS.SubManagerData.Loads

If true this will be loaded by game manager.


The documentation for this struct was generated from the following file: